As expected, the trustworthy news site MMO-Champion.com revealed some info about Engineering items, enchants, scopes and Engineering-only gems.
First, let’s take a look at the Epic Engineering head gear:
Then some Engineering-only enchants…
- Gnome-Matic Phase Fingers – Permanently attaches gnome-matic phase finger technology to a pair of gloves, allowing a skilled engineer to increase their haste rating by 340 for 12 sec. The gloves can only be activated every minute.
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Zahrym just posted this on the official forums.
When we first announced our design goals for class talent trees back at BlizzCon 2009, one of our major stated focuses was to remove some of the boring and “mandatory” passive talents. We mentioned that we wanted talent choices to feel more flavorful and fun, yet more meaningful at the same time. Recently, we had our fansites release information on work-in-progress talent tree previews for druids, priests, shaman, and rogues. From those previews and via alpha test feedback, a primary response we heard was that these trees didn’t incorporate the original design goals discussed at BlizzCon. This response echoes something we have been feeling internally for some time, namely that the talent tree system has not aged well since we first increased the level cap beyond level 60. In an upcoming beta build, we will unveil bold overhauls of all 30 talent trees.
To Recap
When players reach level 10, they are presented with basic information on the three specializations within their class and are asked to choose one. Then they spend their talent point. The other trees darken and are unavailable until 31 points are spent in the chosen tree. The character is awarded an active ability, and one or more passive bonuses unique to the tree they’ve chosen. As they gain levels, they’ll alternate between receiving a talent point and gaining new skills. They’ll have a 31-point tree to work down, with each talent being more integral and exciting than they have been in the past. Once they spend their 31′st point in the final talent (at level 70), the other trees open up and become available to allocate points into from then on. As characters move into the level 78+ areas in Cataclysm, they’ll begin seeing items with a new stat, Mastery. Once they learn the Mastery skill from their class trainer they’ll receive bonuses from the stat based on the tree they’ve specialized in. Continue reading »
I hate writing posts like this one.
As you probably noticed, since 6th June there haven’t been any new posts / articles / guides / news etc.
The reason is me learning for the big final exam at the University. 4000 questions about debts / loans / aconomy / banking etc with a b c d e choices.
Click “Continue Reading” to find out about a juicy bonus.
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How to make gold with Enchanting? Well, by buying stuff from AH, disenchanting stuff then selling the essences/dusts/shards back on the Auction House. <— Captain Obvious! :)
In this quick Enchanting gold guide I’ll show you a proven strategy that effortlessly generates me 150 – 200 gold / day. Continue reading »
Hello there! WoW Professions strikes again (or at least tries to) with a fresh new guide called WoW Bank Alt Guide!
In this mini guide I’ll explain to you the importance of a bank alt, how to create your bank alt, how to manage it and a few more tips from my experience with bank alts.
Without further ado…
WoW Bank Alt Guide
Basically, a bank alt is a lvl 1 character that is parked in Orgrimmar/Ironforge. Why these two, you might ask? Well, they’re the most populated cities in Azeroth. The rest are deserted, semi deserted and simply ghost towns. You can’t do face-to-face business in Exodar or Silvermoon City. Continue reading »